{"author_name":"Mark Overmars","cat":"LD #21","comments":[],"epoch":1313904360,"likes":0,"metadata":{"p_key":"64283","p_author":"Mark Overmars","p_authorkey":"1566","p_urlkey":"100070","p_title":"Another Day in the Mark Overmanor","p_cat":"LD #21","p_event":"LD21","p_time":"1313904360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1566","us_name":"Mark Overmars","us_username":"mark-overmars","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>After waking up today and destroying a small planet, I immediately went back to working on my game. I made a lot of progress today &#8211; not only is the main character movable, but there is also a shop!<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/i.imgur.com\/PUhIH.png\" alt=\"\" width=\"474\" height=\"359\" \/><\/p>\n <p>Todo:<\/p>\n <p>&#8211; Make enemies<\/p>\n <p>&#8211; Make buyable items in shop<\/p>\n <p>&#8211; Make the lives system work<\/p>\n <p>&#8211; Design levels<\/p>\n <p>&#8211; Make music<\/p>\n <p>&#8211; Make sound effects<\/p>\n <p>&#8211; Make bosses<\/p>\n <p>&#8211; Make a credits screen<\/p>","time":"August 21st, 2011 12:26 am","title":"Another Day in the Mark Overmanor"}