{"author_name":"Martoon","cat":"LD #21","comments":[],"epoch":1313859600,"likes":3,"metadata":{"p_key":"64296","p_author":"Martoon","p_authorkey":"2355","p_urlkey":"100083","p_title":"","p_cat":"LD #21","p_event":"LD21","p_time":"1313859600","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"2355","us_name":"Martoon","us_username":"martoon","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;m trying something really artsy for this LD. \u00a0It&#8217;s a game about psychological escape mechanisms. \u00a0A character with a mind tormented by guilt and denial runs around the screen, trying to avoid confronting the persistent thoughts in his head. \u00a0It&#8217;s up to the player to move the &#8220;thought&#8221; (a fragment of text) over the character so that it fills in the words until all words in the thought are lit, at which point the character has come to terms with this painful thought. \u00a0The player then moves on to the next thought, thereby piecing together the background story.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/20\/65609\/death-2\/\" rel=\"attachment wp-att-65616\"><img class=\"alignnone size-full wp-image-65616\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/death.png\" alt=\"\" width=\"305\" height=\"109\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/death-300x107.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/death.png 305w\" sizes=\"(max-width: 305px) 100vw, 305px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 20th, 2011 12:00 pm","title":""}