Geez game designers what were you thinking
Maybe I didn’t end up realizing all the cool shmup stuff in my original vision, but I think it’s gonna be a playable Human Tetris kinda thing. I had to scrap most of the intricate AI, and it’s a shame to leave my efforts on the cutting room floor, but I’ll touch more on that in the post-mortem/post-jam builds.
Hey, at least the dying animation kinda looks cool.
