Sleepy and angry

My machine gave me a bit of grief earlier, and screenninja ended up crashing and losing my timelapse. Quickly threw together a post processing pipeline, started to finalise the look of the game. Tomorrow I will be cracking on with the music gen, and also the mechanic. I won’t spoil the mechanic by telling you what it’s going to be, well, I am not 100% sure on it yet have a few ideas floating around in my head and I want to try a few of them out. It’ll mostly be to do with keeping the visuals and audio in check through movement though.

Pretty much the same as all the previous, but with more colour.