Morning Update

After a few hours last night, I managed to come up with an idea and get a prototype going.  My idea involves both “escapism” and “escape”. You play a character stuck in a dystopian hotel resort, where you must stay entertained via close proximity to television sets and vast consumption of food and alcohol. As long as you’re in the hotel, you must not stay entertained, or you will die of boredom. Literally. I have lots of ideas for where this go, but at the same time have idea of how to keep it well-scoped.