Some sprites!
My art skills aren’t great… but here’s some of what I’ve come up with so far for “Icarus Cannon”:
You can probably tell it’s all mouse-drawn vector graphics, done in Inkscape. Trying to keep things as simple as possible, with thick outlines and subtle gradients.
My plan now is to get a very basic prototype up-and-running — I want to get the central ‘nugget’ of gameplay working well, and then I can build all the other stuff around it… e.g. interface elements, player upgrades, menu system, and so on. As yet, I haven’t put a single line of code together, so I’d better get a move on. Time to rock’n’roll.
Comments
20. Aug 2011 · 10:12 UTC
THE PIXELS