{"author_name":"Henry McLaughlin","cat":"LD #21","comments":[{"author_name":"","time":"August 20, 2011 5:04 am","epoch":1313834640,"text":"But it will end, right?","spam":"N"}],"epoch":1313834400,"likes":0,"metadata":{"p_key":"64522","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"100316","p_title":"My Idea Which Took me Ten Seconds Last Night","p_cat":"LD #21","p_event":"LD21","p_time":"1313834400","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I have my game concept. It took my about ten seconds to come up with, so I think it&#8217;s a good one.<\/p>\n <p>Basically, you are in a room, which you need to escape from. Each time you escape, you wind up in another room you have to escape. There are obstacles that will kill you and enemies that will also kill you. The room&#8217;s structure will get in your way.<\/p>\n <p>The game, I&#8217;ve decided, will be called <em>Hazard<\/em>.<\/p>\n <p>Really, that&#8217;s a ten second idea. I like that, me.<\/p>\n <p>Peace, love, and gut-instinct game design,<\/p>\n <p>&#8212; Henry<\/p>","time":"August 20th, 2011 5:00 am","title":"My Idea Which Took me Ten Seconds Last Night"}