2nd Update (9,5 hours down the road)

To my great surprise I’ve gotten ahead of schedule as on my checklist of necessary features to make the game playable only remains one little thing.
I also got around improving the graphics (still very much WIP tho) which made quite an impact.

On the other side of things I’m running critically low on carbonated water and cigarettes which both are mandatory to get any coding done… Off to the shop I head and after that its time to add some new features to the game to make it more interesting.

(I’m starting to get little worried that the puzzle approach I took, doesn’t fit the theme so well after all as “escape” brings to mind hurry and haste and my game is rather relaxed even tho the main character is “escaping”)

And an updated screenie:

screenie 2

Screenshot 2