It’s getting gamier

Progress is satisfying at the moment. Player interaction and collision check for digging works. New rooms can be found! Next to implement are screen borders for digging and the exit.

Some preview on the story:

  • You have been jailed in a deserted valley with many seperated cages standing around
  • You are sitting in a cage of medium size
  • you found a powered shovel (enables fast digging of tunnels) hidden in the ground
  • the sun has blinded you somewhat, so you can only spot very near cages
  • You running out of food and hope. Maybe there can be found some food in other cages.

I will reveal the reason why the player has been arrested in a later post. I think I came up with a great story idea for LD ;).

Tags: pygame, python, screenshot