Game concept planned: “Icarus Cannon”
I’ve now written down my game concept and design ideas, and am ready to start working on a few basic assets (always nice to start the prototype with something more interesting than coloured boxes!).
My game title is going to be “Icarus Cannon”, and is based (a little loosely) on the Greek mythological character who tried to escape from Crete using a set of wings made from feathers and wax. I’m sure you know the story, but as you might have guessed my version involves a little more bang for your buck.
I’m under no illusions about the originality of my gameplay mechanics (it’s been done maaaany times), but hopefully it’ll still be fun!