Starting out
So, the theme is Escape. I am probably going to use an idea that has been on my mind for some time, and create a context in which it relates to the theme. Although I am still missing some details, I will probably fill those when dealing with the mechanics.
I will probably return to the platformer genre although I hope in a not so classic “style” :). This time I also intend to have different levels. For the time being I will start to write the core engine with support for multiple levels and transition between them. Then I will make the mechanics, using placeholder art, and then finally, make all the art I can get away with and add some sound.
Wish you all good luck 