Some progress

I just got the player.io API connecting to a dev server. I have some experience with this from other projects – it’s pretty decent for making a multiplayer or otherwise net-connected Flash game, though I had some issues getting it into haXe initially(my solution was to get rid of the type annotations and use Dynamic on the parts that were breaking).

The game design has developed from “Dungeon Master and Runners” to “Ice Queen vs. Fire Mages.” The title will be “Heartbreaker” – one which I’ve been itching to use for a while. The mages have been spurned by the Ice Queen, and now compete to escape her cold, deadly kingdom, using their fire magic to clear the path. Meanwhile, the Queen toys with them, placing ice-themed traps and obstacles such as spiky icicles, Yetis, and slippery ground.

Some arts(spritesheets not shown – for effort reasons):

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ mage map queen