End of the First Day. 42 hours remain.


It’s the end of the first day, and I’m pleasantly surprised by how development has gone so far, especially considering pygame is something I’ve essentially never touched before.

My game has stuff like

  • Decent collision detection
  • Maps
  • Patrolling enemies
  • Dialog
  • Super top secret gameplay element (not really, you can go play it on github if you want)
  • Open source github repo https://github.com/johnfn/ld21
It’s great to be editing python in vim. Feels like home. I’m starting to feel a little sleepy, and I’m seeing my abstractions start to deteriorate as a result. So, it’s bed time. Tomorrow I’m going to whack at the rest of gameplay and see if I can beautify up the graphics. If I’m feeling ambitious, I may even toss in sound. Keep rocking on, fellow Darers. All your awesome images and words are a great inspiration. The graphics are ALL placeholders right now. You’re the anomalous bottom right square inside the rectangle. The grumpyface is the enemy. I wonder what that blue thing is..? And how on earth are you ever going to ESCAPE that rectangle? I dunno…