{"author_name": "Corné Dorrestijn", "cat": "LD #21", "comments": [], "epoch": 1313814660, "likes": 0, "metadata": {"p_key": "64690", "p_author": "Corné Dorrestijn", "p_authorkey": "505374", "p_urlkey": "100486", "p_title": "Run RUN RUUN development (part 1)", "p_cat": "LD #21", "p_event": "LD21", "p_time": "1313814660", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "505374", "us_name": "Corné Dorrestijn", "us_username": "Corné Dorrestijn", "event_start": "1313712000", "event_key": "7", "event_name": "LD21"}, "text": "<p>First things are done. Made some graphics and a example level. Created some classes for managing my assets and levels. Created a little guy that can walk around an moves. And added a Press x to start intro screen.</p>\n <p><a href=\"http://games.corne.info/LD21/2/\">http://games.corne.info/LD21/2/</a></p>\n <p><a href=\"http://www.ludumdare.com/compo/2011/08/19/run-run-ruun-development-part-1/screen-26/\" rel=\"attachment wp-att-63334\"><img class=\"alignnone size-medium wp-image-63334\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2011/08/screen-300x241.png\" alt=\"\" width=\"300\" height=\"241\" /></a></p>\n <p>Oh and my workspace:</p>\n <p><a href=\"http://www.ludumdare.com/compo/2011/08/19/run-run-ruun-development-part-1/p1000373-2/\" rel=\"attachment wp-att-63361\"><img class=\"alignnone size-medium wp-image-63361\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2011/08/P10003731-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2011/08/P10003731-300x225.jpg 300w, http://ludumdare.com/compo/wp-content/uploads/2011/08/P10003731-550x412.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a></p>\n <p>Follow my stream at: <a href=\"http://stream.corne.info\">http://stream.corne.info/</a></p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>", "time": "August 19th, 2011 11:31 pm", "title": "Run RUN RUUN development (part 1)"}