Progress Report
I’ve settled on the idea that I’ll be using for the game. Basic rendering is in place for the time being:
“Block” drawing is horribly slow at the moment (Currently drawing 625 “bits” per block), plan to work on a “welder” for that first.
And then onto room generation!
Comments
20. Aug 2011 · 03:08 UTC
AAAAAAAAAAGREEEEN
