So far… so good, and now some sleep
My first LD, and here’s what I’ve got done so far…
- Brainstorming theme into core game mechanics (just four simple ones really). Done.
- Mechanics into ruleset. Done.
- Story of game to support ruleset and mechanics. Done.
- New Unity project created. Done.
- Base classes created (just stubs). Done.
- Core game objects and “game field of play” created. Done.
- Fleshed out the first stub into a working class to interpret player input into gameplay actions (playerInputManager). Done.
Next is 30 minutes of “what could possibly go wrong” brainstorming to try to come up with a list of possible problems I may run into from all of the above, then (I’m at -6 GMT), it’ll be 7 hours of sleep

Tulrath Dev Snapshot 1