So far… so good, and now some sleep
My first LD, and here’s what I’ve got done so far…
- Brainstorming theme into core game mechanics (just four simple ones really). Done.
- Mechanics into ruleset. Done.
- Story of game to support ruleset and mechanics. Done.
- New Unity project created. Done.
- Base classes created (just stubs). Done.
- Core game objects and “game field of play” created. Done.
- Fleshed out the first stub into a working class to interpret player input into gameplay actions (playerInputManager). Done.
I’m really having fun with this, even though it’s only been 1.5 hours 

Next is 30 minutes of “what could possibly go wrong” brainstorming to try to come up with a list of possible problems I may run into from all of the above, then (I’m at -6 GMT), it’ll be 7 hours of sleep 

