IDEAS!
Been working for just over an hour. Writing this blog post in order to vent a little.
Basically, my idea is unifying three of my concepts. I’m putting it down here since, as much as I trust all of you, don’t want anyone stealing it.
INTERNETS IS PROOF.
Anyway, my idea compiles three of my brainstorming ideas. A: Use the escape button. B: Escape from a Spaceship. And C: Escape Velocity. I was actually thinking about creating some sort of spaceship launching game, similar to hedgehog launch or the like, but I decided against it. Going for something original.
So, basically, you’re going to be stuck in a spaceship, which has been damaged, potentially in a space battle or something. Your enemies have left you for dead, and you’re the only one alive in the crew (or you and your friends are, if I implement multiplayer eventually). So, the goal is to repair your ship’s engines so you can fire them up and achieve ESCAPE VELOCITY, (see what I did thar), so you don’t burn up/get crushed to death in the gas giants atmosphere.
Gameplay will consist of problem solving and resource collection in order to repair the engines (and additional subsystems that can slow your descent/increase your maximum tolerance). Once the engines are repaired, the game will end. Eventually an extension might be made where you attempt to reach escape velocity as fast as possible with the most systems repaired as you can, or maybe your initial attackers come back so the last part becomes a mini-game where you attempt to pilot your damaged ship and keep it from being killed. Maybe you have to risk falling a little longer to get defensive systems on line or something.
Anyway should get back to work, updates later.