{"author_name":"Cow","cat":"LD #21","comments":[],"epoch":1313796240,"likes":0,"metadata":{"p_key":"64866","p_author":"Cow","p_authorkey":"509755","p_urlkey":"100662","p_title":"okay so","p_cat":"LD #21","p_event":"LD21","p_time":"1313796240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"509755","us_name":"Cow","us_username":"Cow","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>The rules seem pretty big on full disclosure, so I&#8217;ll probably be using a bit of spare code from my Dungeon Bastard engine:<\/p>\n <p>http:\/\/dl.dropbox.com\/u\/16928585\/dungeonbastard.zip<\/p>\n <p>In all likelihood I&#8217;ll only end up using the camera object and the surface drawing setup and the billboard code, which isn&#8217;t much of that, but I suppose it depends on the theme.<\/p>\n <p>If it isn&#8217;t obvious, I&#8217;m using Game Maker 8, as well as Graphics Gale and Photoshop, possibly FL Studio or Modplug Tracker.<\/p>\n <p>Good luck and godspeed.<\/p>","time":"August 19th, 2011 6:24 pm","title":"okay so"}