I’m In, and So Is My Dog

God at play logoThis is my first LD, and I’m excited about it. :) I’ll be working on something small scope, as most of my work will be done on Saturday. But I’m hoping that it will have a proportionally large impact. Small bark, big stick, that whole thing.

Given some technology I’ve been working on lately, the game will most likely involve a dog.

I have very little experience making my own music, so that should be interesting. I’m kind of scared, haha.

I want to recreate a specific feeling I had looking at this photograph at the state fair. But I have a feeling my sincerity will be taken as pretentiousness. Yep, sorry everyone that I have the pretense of wanting to evoke a feeling. I guess that makes me a jerk or something.

Framework/Engine: Unity
Libraries: In-progress procedural character animation library, a crude procedural level generator (which I will likely work on during the jam, doh!), a simple IK solver library, maybe HSB-to-RGB color script, maybe iTween, a couple utility scripts like CameraFollow, maybe Strumpy Shader Editor for making my own shaders.
Sound: GarageBand, Audacity, maybe Reaktor 5 Player
Graphics: Photoshop/Illustrator/Flash CS3, modo 501, 3D Coat