{"author_name":"hamster_mk_4","cat":"LD #21","comments":[{"author_name":"ToxicLogic","time":"August 19, 2011 6:38 pm","epoch":1313797080,"text":"Hey, fellow San Diegan! Thought I&#8217;d leave you a comment since it&#8217;s impossible to hold a conversation in IRC right now. Good luck this weekend!","spam":"N"}],"epoch":1313720760,"likes":0,"metadata":{"p_key":"65059","p_author":"hamster_mk_4","p_authorkey":"4265","p_urlkey":"100855","p_title":"Go Go Ludum Dare 21","p_cat":"LD #21","p_event":"LD21","p_time":"1313720760","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"4265","us_name":"hamster_mk_4","us_username":"hamster_mk_4","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Hello All<\/p>\n <p>My name is Wilson Saunders (aka Hamster mk4). I make games with Unity3d, Blender and GIMP. This will be my second Ludum Dare. Last time I was able to finish a game with good graphics, mediocre game play, and a big game breaking bug. I tried to go for many random elements in the game play. But this made it harder to catch bugs, since it was hard to reproduce the error conditions. This time around I will try for a more scripted game.<\/p>\n <p>Oh one more thing&#8230;<\/p>\n <p>I&#8217;m in.<\/p>","time":"August 18th, 2011 9:26 pm","title":"Go Go Ludum Dare 21"}