Day 2 – Progress but not going to make it.
Counter ticking down and I’m far from done. Don’t think I’m going to make it =P
—
Gameplay changes:
- Spy must move between a certain number of randomly selected objectives to win.
—
To-do:
- System to select random objectives and register a win for Spy
- MUSIC!
- ART!
- UI!
—
Done:
- Spawning system for NPC Dancers with randomization of starting position, spawn interval, & cluster.
- Spawn limit for all spawn zones.
- NPC random next action timer.
- NPC/PC new unique “action” (dance pose, if I can get the art done).
- UI triggers for Sniper Win.
—
I’m beat, gotta sleep =(