Day 2 – Progress but not going to make it.

Counter ticking down and I’m far from done. Don’t think I’m going to make it =P

Gameplay changes:

  • Spy must move between a certain number of randomly selected objectives to win.

To-do:

  • System to select random objectives and register a win for Spy
  • MUSIC!
  • ART!
  • UI!

Done:

  • Spawning system for NPC Dancers with randomization of starting position, spawn interval, & cluster.
  • Spawn limit for all spawn zones.
  • NPC random next action timer.
  • NPC/PC new unique “action” (dance pose, if I can get the art done).
  • UI triggers for Sniper Win.

I’m beat, gotta sleep =(

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