{"author_name":"Pvaiun","cat":"LD #21","comments":[],"epoch":1313680320,"likes":0,"metadata":{"p_key":"65097","p_author":"Pvaiun","p_authorkey":"5071","p_urlkey":"100893","p_title":"The map editor I will be using","p_cat":"LD #21","p_event":"LD21","p_time":"1313680320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5071","us_name":"Pvaiun","us_username":"pvaiun","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>This one&#8217;s real simple, it&#8217;s just a basic PAINT style interface that exports it&#8217;s content into a text file. It&#8217;s simple, but because of that it&#8217;s easily adaptable. Right now, there are a bunch of graphics and things loaded into it, I&#8217;ll change those sometime today.<\/p>\n <p><a href=\"https:\/\/sites.google.com\/site\/pvaiungame\/MapEditor.zip\">https:\/\/sites.google.com\/site\/pvaiungame\/MapEditor.zip<\/a><\/p>\n <p>&nbsp;<\/p>","time":"August 18th, 2011 10:12 am","title":"The map editor I will be using"}