Giving it a whirl finally
Been paying attention to Ludum Dare for a few years but when the weekend came alone I almost always had other plans and couldn’t compete. This time I look to be free so I’m going to give it a whirl. I’ve written a bunch of games for Android but never this quickly so we’ll see how it goes.
Tools: Java with libgdx (Done some of my Android work with it and feel comfortable using it), Paint.NET, sfxr