{"author_name":"alexandervrs","cat":"LD #21","comments":[],"epoch":1313663820,"likes":3,"metadata":{"p_key":"65115","p_author":"alexandervrs","p_authorkey":"5234","p_urlkey":"100911","p_title":"","p_cat":"LD #21","p_event":"LD21","p_time":"1313663820","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"5234","us_name":"alexandervrs","us_username":"alexandervrs","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>To abide by the rules, I post here a little framework I had just started to create for GameMaker, it&#8217;ll help me skip forward pretty basic things like loading player settings and extend some GML functions.<\/p>\n <p>It&#8217;s nothing major at the moment, what&#8217;ll help me the most is the extension I created to wrap the bass.dll in order to load and play OGG sound, as GameMaker itself cannot play that format.<\/p>\n <p>*snip*<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamemaker\/\" rel=\"tag\">gamemaker<\/a><\/p>","time":"August 18th, 2011 5:37 am","title":""}