{"author_name":"Puffi","cat":"LD #21","comments":[],"epoch":1313611980,"likes":0,"metadata":{"p_key":"65142","p_author":"Puffi","p_authorkey":"5300","p_urlkey":"100938","p_title":"Giving it a shot","p_cat":"LD #21","p_event":"LD21","p_time":"1313611980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5300","us_name":"puffi","us_username":"puffee","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;ll be giving a go entering Ludum Dare 48h #21, which will be my first entry ever. (crossing fingers that I&#8217;ll actually get something playable done in such a short time)<\/p>\n <p>The tools I&#8217;ll be using are: C++ (Eclipse being the IDE of choice) + SDL\/OpenGL with my (very) WIP\u00a0<a href=\"http:\/\/koti.kapsi.fi\/~lazzy\/Puffi\/Pusu_0.2.tar.bz2\" title=\"Framework\">Framework<\/a>, hopefully it&#8217;ll turn out to be usable even tho it is in very very early stage. I&#8217;ll have my trustworthy BlitzMax as back-up in case things get too hectic.<\/p>\n <p>And for &#8220;art&#8221; I&#8217;ll be using: GIMP, TuxGuitar and SFXR<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gimp\/\" rel=\"tag\">GIMP<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sdl\/\" rel=\"tag\">SDL<\/a><\/p>","time":"August 17th, 2011 3:13 pm","title":"Giving it a shot"}