{"author_name":"deadthreaddev","cat":"LD #21","comments":[],"epoch":1313533080,"likes":0,"metadata":{"p_key":"65183","p_author":"deadthreaddev","p_authorkey":"5252","p_urlkey":"100979","p_title":"custom frameworks :P","p_cat":"LD #21","p_event":"LD21","p_time":"1313533080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5252","us_name":"deadthreaddev","us_username":"deadthreaddev","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>according rules i had to post here about any personal library of mine if i plan to join the compo, which is unsure as im writing this<\/p>\n <p>ok, here it is in a very wip\/early stage still : P<\/p>\n <p><a href=\"http:\/\/code.google.com\/p\/colony9\/source\/checkout\">http:\/\/code.google.com\/p\/colony9\/source\/checkout<\/a><\/p>\n <p>&nbsp;<\/p>\n <p>if anyone wants to grab some code from there feel free to. thats the purpose once finished (maybe some day : ) but i discourage to do so, since its wip as f**k : D \u00a0it has been a long time since i compiled it under linux, so i guess its not in a good shape either<\/p>\n <p>for the brave people, if any, willing to use a few bits i&#8217;d suggest to look into tutorials\/base9, tutorials\/io9, tutorials\/attach9, tutorials\/ui9, tutorials\/play9, tutorials\/hid9, tutorials\/network9<\/p>\n <p>a few useful and standalone snippets for gamedev are:<\/p>\n <p>ai9::fsm<\/p>\n <p>base9::callstack, base9::string(s), base9::timer, base9::dt, base9::rtc, base9::echo, base9::manager, base9::unittest<\/p>\n <p>io9::file(s),\u00a0io9::dictionary,\u00a0io9::xml<\/p>\n <p>hid9::windows::mouse, hid9::windows::keyboard, hid9::windows::gamepad<\/p>\n <p>attach9::memtracer, attach9::text_logger<\/p>\n <p>&nbsp;<\/p>\n <p>ok thats all for now<\/p>\n <p>happy coding<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 16th, 2011 5:18 pm","title":"custom frameworks :P"}