{"author_name":"derdragon","cat":"LD #21","comments":[],"epoch":1313532720,"likes":0,"metadata":{"p_key":"65185","p_author":"derdragon","p_authorkey":"299","p_urlkey":"100981","p_title":"I\u2019m in","p_cat":"LD #21","p_event":"LD21","p_time":"1313532720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"299","us_name":"derdragon","us_username":"derdragon","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>This will be my second attempt at a Ludum Dare now. Last time I wasn&#8217;t able to finish, but I learned a lot. Interestingly enough&#8230; most of the code I&#8217;d written as a framework for the last Ludum Dare, I incorporated back into my main engine. Actually it was more like&#8230; put my main engine into that framework. In any case, as a result, this time around I will be using:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/16\/im-in-137\/splash-7\/\" rel=\"attachment wp-att-59672\"><img class=\"aligncenter size-large wp-image-59672\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/splash-550x235.png\" alt=\"\" width=\"550\" height=\"235\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/splash-300x128.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/splash-550x235.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/splash.png 611w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <ul>\n <li>Coggoid! My engine itself that I&#8217;ve been working on for years.<\/li>\n <li>Blender, as it imports directly into Coggoid<\/li>\n <li>Sfxr and Musagi most likely for sound and music if I&#8217;m able to get that far<\/li>\n <li>Audacity for sound editing, again assuming I get this far<\/li>\n <li>A very old version of Paint Shop Pro, and probably a little Paint .Net for textures<\/li>\n <\/ul>\n <div>Shouldn&#8217;t be interrupted by any art shows this time around so maybe I&#8217;ll have a better shot at this. Really looking forward to putting my engine to the test. I&#8217;ll likely be adding a feature or two to it over the course of the competition as needed. Good luck to everyone out there!<\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blender\/\" rel=\"tag\">blender<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/coggoid\/\" rel=\"tag\">coggoid<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/musagi\/\" rel=\"tag\">musagi<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sfxr\/\" rel=\"tag\">sfxr<\/a><\/p>","time":"August 16th, 2011 5:12 pm","title":"I\u2019m in"}