{"author_name":"recursor","cat":"LD #21","comments":[],"epoch":1313416320,"likes":0,"metadata":{"p_key":"65272","p_author":"recursor","p_authorkey":"1105","p_urlkey":"101068","p_title":"Getting ready","p_cat":"LD #21","p_event":"LD21","p_time":"1313416320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1105","us_name":"recursor","us_username":"\/author\/recursor\/","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;m pumped for LD21 and will be using the following tools:<\/p>\n <p>&nbsp;<\/p>\n <p>Sound: Audacity, sfxr, Ableton Live<\/p>\n <p>Graphics: Paint .NET +\u00a0 <a href=\"http:\/\/forums.getpaint.net\/index.php?\/topic\/17516-sprite-sheet-animation-helper-v-083-updated-july-27-2011\/\">My animation helper plugin<\/a> , the GIMP<\/p>\n <p>Modeling: Blender<\/p>\n <p>IDE\/libs: Unity3D with SpriteManager 2 and EZGui<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sfxr\/\" rel=\"tag\">sfxr<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"August 15th, 2011 8:52 am","title":"Getting ready"}