I’m in…

red vitae needs compo badly! Hopefully I’ll be able to make something worthwhile this time… my few attempts at LD’s and miniLD’s haven’t been wonderful. We’ll see what actual worktime brings the vitae. I’ll be checking the theme over a pint, then hitting the compy when I get home.

My toolset:
Language: Python
Library: pygame
SFX & Music: nada (I have no audio talent)
Graphics: KolourPaint (yes, I use KDE), possibly poorly hand-drawn art?
Text Editing: vim (syntax highlighting, autoindent, what else do I need?)
Target Platform: linux, with hopeful port to win32 and possibly (but don’t bet on it) to OS X
Fuel: coffee, coffee, and more delicious black coffee

Comments

15. Aug 2011 · 07:08 UTC
You can always use sfxr… or make the music with your mouth. Even bad sound adds a bunch to a game. Or if you make a silent game, you could have the noise of a film projector in the background.