{"author_name":"TellusE","cat":"LD #21","comments":[],"epoch":1313212920,"likes":0,"metadata":{"p_key":"65354","p_author":"TellusE","p_authorkey":"749","p_urlkey":"101150","p_title":"I\u2019m in","p_cat":"LD #21","p_event":"LD21","p_time":"1313212920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"749","us_name":"TellusE","us_username":"telluse","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>And I&#8217;ll send a video Sos&#8217; way once my sinusitis clears.<\/p>\n <p>I&#8217;ve grown fond of <strong>Flashpunk<\/strong> over Flixel through the past few months, so that&#8217;s the targetted platform this time, together with whatever scrap code is lying in my public Github repos.<\/p>\n <p>Music will be a nice change. I&#8217;ll try and apply my newly-acquired <strong>Yamaha<\/strong> keyboard to a more audibly pleasant experience. If I can bend <strong>OpenMPT<\/strong> or another tracker to my will (any clues on how to record note length, intervals between notes and chords in a tracker without it just mashing it together in a single pattern?) then that&#8217;s the plan. If not I&#8217;ll use the excellent <strong>Musagi<\/strong>.<\/p>\n <p>I won&#8217;t make it before the compo, but I would like to make a very small boilerplate lib with various Flashpunk-based classes for rudimentary visual stuff like title and game over screens, tooltips and dialogue boxes. So wasteful to redo those horribly redundant things every time.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld21\/\" rel=\"tag\">LD21<\/a><\/p>","time":"August 13th, 2011 12:22 am","title":"I\u2019m in"}