Spring to the rescue

Basic sub movement working with ‘bouyancy’ and fixed the problem of roll with a spring physics joint!  Not really great looking but prevents the sub from rolling over if you bump it into islands!

Progress Update…

Phase 1 – Mechanics and Gameplay – First 24 hours

1. Landscape Sea and Islands [Done 16:40]

Tea Break

2. Sub Movable [Done 19:45]
3. Marine Moving
4. Robots Moving
5. Shooting / Damage
6. Hubs / Decoding
7. Energy / Resources / Unlocks

Next up marine – may resemble green capsule!

Tags: unity