Spring to the rescue
Basic sub movement working with ‘bouyancy’ and fixed the problem of roll with a spring physics joint! Not really great looking but prevents the sub from rolling over if you bump it into islands!
Progress Update…
Phase 1 – Mechanics and Gameplay – First 24 hours
1. Landscape Sea and Islands [Done 16:40]
Tea Break
2. Sub Movable [Done 19:45]
3. Marine Moving
4. Robots Moving
5. Shooting / Damage
6. Hubs / Decoding
7. Energy / Resources / Unlocks
Next up marine – may resemble green capsule!
Tags: unity