{"author_name":"Arowx","cat":"MiniLD","comments":[{"author_name":"","time":"July 30, 2011 8:43 am","epoch":1312033380,"text":"16:40 1 &#8211; 7 Islands and a nice sea, thanks to Unities terrain tool and water prefab!","spam":"N"}],"epoch":1312030920,"likes":0,"metadata":{"p_key":"65458","p_author":"Arowx","p_authorkey":"680","p_urlkey":"101254","p_title":"Energy Island: Conquest 3D","p_cat":"MiniLD","p_event":"LD21","p_time":"1312030920","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"680","us_name":"Arowx","us_username":"\/author\/arowx\/","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>OK WAR it is I&#8217;m in!<\/p>\n <p>Starting late but will limit myself to 48 hours from now 30\/07\/2011 15:41 UK.<\/p>\n <p>What interests me about WAR is not so much the battles but why they occure, so I&#8217;m going to try and make a game about WAR that focuses on the resources we fight over! So I&#8217;m going to rebuild\/remake in Unity my <a href=\"http:\/\/energyislandconquest.arowx.com\/\">Energy Island Conquest<\/a> game which was a <a href=\"http:\/\/www.ludumdare.com\/compo\/2010\/04\/26\/19674\/\">Ludum Dare 17 attempt<\/a> made in flash.<\/p>\n <p>That&#8217;s my main goal, my steps are&#8230;<\/p>\n <p>Phase 1 &#8211; Mechanics and Gameplay &#8211; First 24 hours<\/p>\n <p><del>1. Landscape Sea and Islands<\/del>\u00a0[Done 16:40]<br \/>\n 2. Ship Movable<br \/>\n 3. Marine Moving<br \/>\n 4. Robots Moving<br \/>\n 5. Shooting \/ Damage<br \/>\n 6. Hubs \/ Decoding<br \/>\n 7. Energy \/ Resources \/ Unlocks<\/p>\n <p>Phase 2 &#8211; Polish Gameplay \/ Sound \/ Music \/ Models \/ HUD<\/p>\n <p>Regular uploads to a webplayer version of the game as I progress!<\/p>\n <p>That&#8217;s the plan&#8230; b4n<\/p>","time":"July 30th, 2011 8:02 am","title":"Energy Island: Conquest 3D"}