{"author_name":"Alexbrainbox","cat":"MiniLD","comments":[],"epoch":1312004760,"likes":0,"metadata":{"p_key":"65467","p_author":"Alexbrainbox","p_authorkey":"3304","p_urlkey":"101263","p_title":"MiniLD #28: Statement of Intent","p_cat":"MiniLD","p_event":"LD21","p_time":"1312004760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3304","us_name":"Alexbrainbox","us_username":"alexbrainbox","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Ohai thar.<\/p>\n <p>&nbsp;<\/p>\n <p>So I&#8217;m entering this time round, and it&#8217;ll be my second forty-eight hour stint, the first having been LD #20.<\/p>\n <p>&nbsp;<\/p>\n <ul>\n <li>Language: AS2 (Please don&#8217;t judge me! :P)<\/li>\n <li>IDE: Flash CS3<\/li>\n <li>Any extra tech: sfxr, probably.<\/li>\n <\/ul>\n <div>Theme is war, so plenty of routes to go down there. At present I&#8217;m thinking sneaky-stabby-spy game, and the idea seems to work out alright in my head. But then again it always does, right?<\/div>\n <div>Wish me luck!<\/div>","time":"July 30th, 2011 12:46 am","title":"MiniLD #28: Statement of Intent"}