{"author_name":"xarcos","cat":"MiniLD","comments":[],"epoch":1309167120,"likes":2,"metadata":{"p_key":"65520","p_author":"xarcos","p_authorkey":"0","p_urlkey":"101316","p_title":"Space Pirates Stole My Entry","p_cat":"MiniLD","p_event":"LD20","p_time":"1309167120","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>I&#8217;m aware it&#8217;s not the best etiquette to not show something even if it&#8217;s unfinished, but hear me out.<\/p>\n <p>I planned the entry to be based on my fully-fledged game as a prequel &#8212; perhaps to introduce would-be players to the universe of SoL and as such title it <em>SoL: Plutocracy<\/em>, where you play a dirty space pirate\/merchant\/hippy in the early years of Stardrive travel, before the war with the Stygians broke out and when Earth was still mostly a hegemonic plutocracy.\u00a0 &#8220;Yes,&#8221; I thought, &#8220;that is brilliant!\u00a0 The story meshes so well and considering the topic IS story-based, it&#8217;d be perfect.&#8221;<\/p>\n <p>However, after building the game itself, I realised one thing: designing something entirely around dialogue in a game mostly derived from action is kinda difficult.\u00a0 I wanted the meta-gameplay to be at least moderately fun or act as a diversion, but this would&#8217;ve taken longer than the 48 hours given.\u00a0 I quickly realised all I had was really just graphical eye candy.\u00a0 I can&#8217;t have that.<\/p>\n <p>Regardless, I found this thoroughly interesting and challenging to give myself such constraints, as the last time I did a timed game challenge was well over a decade ago in the ZZT\/Megazeux days (which a very select number of you might remember).<\/p>\n <p>But I won&#8217;t leave you with nothing.\u00a0 Here are a couple of screenshots:<\/p>\n <p><a rel=\"attachment wp-att-55950\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/06\/27\/space-pirates-stole-my-entry\/solp-1\/\"><img class=\"aligncenter size-large wp-image-55950\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-1-550x309.jpg\" alt=\"\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-1-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-1-550x309.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-1.jpg 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><a rel=\"attachment wp-att-55950\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/06\/27\/space-pirates-stole-my-entry\/solp-1\/\"><\/a><a rel=\"attachment wp-att-55951\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/06\/27\/space-pirates-stole-my-entry\/solp-2\/\"><img class=\"aligncenter size-large wp-image-55951\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-2-550x309.jpg\" alt=\"\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-2-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-2-550x309.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/solp-2.jpg 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>The planets were textured with a Perlin noise generator that my team and I developed for SoL.\u00a0 Almost all the graphics you see was procedurally generated.<\/p>","time":"June 27th, 2011 4:32 am","title":"Space Pirates Stole My Entry"}