{"author_name":"JigxorAndy","cat":"MiniLD","comments":[],"epoch":1309104660,"likes":1,"metadata":{"p_key":"65530","p_author":"JigxorAndy","p_authorkey":"507377","p_urlkey":"101326","p_title":"At least I submitted!","p_cat":"MiniLD","p_event":"LD20","p_time":"1309104660","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"507377","us_name":"JigxorAndy","us_username":"JigxorAndy","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>My game turned out to be not really fun, and not how I would have liked it to have played. Here are the reasons it is bad:<\/p>\n <li> Presentation sucks &#8211; no typewriter effect of typing out text, no sounds, looks bad, not neat at all<\/li>\n <li> Story line was weak and clich\u00e9d at points. I came up with it on Saturday morning and I think it&#8217;s actually quite a good premise, but I&#8217;ve never really written a story out in full before, only concept and high level overviews, so writing dialog was new for me. I also didn&#8217;t do <strong>nearly<\/strong> as many story point branches as I wanted to so that really mean that&#8230;\n <\/li>\n <li> It&#8217;s basically linear and there&#8217;s not any really good endings. I put in about one ending, but I had thought of about 4-5 different ways the story could have gone.\n <\/li>\n <li> The code was , but I learnt how hard it is to get some things to display that I normally take for granted such as simple boxes and getting text to wrap.\n <p>I think in future LDs I&#8217;ll stick to Multimedia Fusion 2 because I am very experienced with it and I know I can make games very quickly. <\/p>\n <p>Overall, an interesting experience and I&#8217;m sure my C++ skills improved. I&#8217;d be impressed if anyone found my game entertaining for more than 3 minutes and 37 seconds. Even that might be stretching it!<\/p>","time":"June 26th, 2011 11:11 am","title":"At least I submitted!"}