{"author_name":"breath","cat":"MiniLD","comments":[],"epoch":1306657920,"likes":0,"metadata":{"p_key":"65601","p_author":"breath","p_authorkey":"4645","p_urlkey":"101397","p_title":"Mini-LD #26: Excelsior Status","p_cat":"MiniLD","p_event":"LD20","p_time":"1306657920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4645","us_name":"breath","us_username":"breath","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>I&#8217;m a little confused about the deadlines here, I&#8217;m operating on the assumption that I&#8217;ve got a whole day ahead of me (Sunday).\u00a0 I&#8217;ve got the basic mechanics working, but no drilling (which is kinda a basic mechanic so maybe I lied earlier in this sentence).\u00a0 Gonna keep plugging tomorrow.\u00a0 Rendering speed is an issue &#8212; can only draw so many hexes before the framerate starts eating it, but there&#8217;s a bug somewhere that&#8217;s preventing me from caching rendered data.\u00a0 Probably something simple I&#8217;m too tired to see right now.<\/p>\n <p>Screenshot (in-game this time, not a mockup):<\/p>\n <p><a rel=\"attachment wp-att-55053\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/05\/29\/mini-ld-26-excelsior-status\/excelsior_status_update\/\"><img class=\"alignnone size-medium wp-image-55053\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/excelsior_status_update-291x300.png\" alt=\"\" width=\"291\" height=\"300\" \/><\/a><\/p>\n <p>Very intimidated\/impressed by the other posts people are making.\u00a0 Nice work, y&#8217;all.<\/p>","time":"May 29th, 2011 3:32 am","title":"Mini-LD #26: Excelsior Status"}