{"author_name":"cambrian_era","cat":"MiniLD","comments":[],"epoch":1306645080,"likes":1,"metadata":{"p_key":"65602","p_author":"cambrian_era","p_authorkey":"507267","p_urlkey":"101398","p_title":"Mini-LD: Midpoint Progress","p_cat":"MiniLD","p_event":"LD20","p_time":"1306645080","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"507267","us_name":"cambrian_era","us_username":"cambrian_era","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Well, here we are. I&#8217;m not nearly as far along as I would&#8217;ve liked, and I have probably the most daunting of my tasks ahead of me: Making the AI that guides the opponent &#8216;player&#8217; in my game. I&#8217;ve never done anything like that and while I have a pretty good idea about what I need to do, there&#8217;s always all sorts of gotchas. In any case, right now:<\/p>\n <ul>\n <li>I&#8217;m not in love with the tileset, but it&#8217;s functional. The NES palette is pretty terrible, but I feel like I&#8217;m committed. That&#8217;s fine, really.<\/li>\n <li>Dungeon generation works fine, though the autotiler I made has trouble with some edge cases (corner cases, actually). I&#8217;m pretty happy with how the dungeons look. If nothing else, I learned some really useful stuff doing it.<\/li>\n <li>I think I&#8217;m changing the name to &#8220;The Legend of &lt; &gt;&#8221;<\/li>\n <\/ul>\n <p><a rel=\"attachment wp-att-55041\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/05\/28\/mini-ld-midpoint-progress\/title2-2\/\"><img class=\"alignnone size-medium wp-image-55041\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/title2-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/title2-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/title2.png 320w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a rel=\"attachment wp-att-55042\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/05\/28\/mini-ld-midpoint-progress\/glitchwip4\/\"><img class=\"alignnone size-medium wp-image-55042\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/glitchwip4-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/glitchwip4-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/glitchwip4-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/glitchwip4.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"May 28th, 2011 11:58 pm","title":"Mini-LD: Midpoint Progress"}