{"author_name":"zzorn","cat":"MiniLD","comments":[],"epoch":1306571700,"likes":1,"metadata":{"p_key":"65625","p_author":"zzorn","p_authorkey":"2534","p_urlkey":"101421","p_title":"Twisty Passages","p_cat":"MiniLD","p_event":"LD20","p_time":"1306571700","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2534","us_name":"zzorn","us_username":"zzorn","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p><a rel=\"attachment wp-att-54847\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/05\/28\/twisty-passages\/twisty_little_passages\/\"><img class=\"alignright size-medium wp-image-54847\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/twisty_little_passages-300x242.png\" alt=\"\" width=\"300\" height=\"242\" \/><\/a><\/p>\n <p>It was a sunny afternoon, and Alice was having a picnic on a grassy hillock, when suddenly the ground gave in under her..<\/p>\n <p>The game will feature twisty passages that don&#8217;t quite follow euclidean geometry.\u00a0 In the darkness lurks cave-spirits, silently stalking the player as she tries to make it out of the dirty tunnels.<\/p>\n <p>Feature targets:<\/p>\n <ul>\n <li>Portal based non-euclidean passageways<\/li>\n <li>Moving translucent cave ghosts, that send the player character running in panic away from them if she gets too close<\/li>\n <li>At least two different levels \/ cave styles<\/li>\n <li>Intro and ending<\/li>\n <\/ul>\n <p>Theme:<\/p>\n <p>Loosely based on the Dirt and Descent themes.<\/p>","time":"May 28th, 2011 3:35 am","title":"Twisty Passages"}