Mini LD #26 – Yet another digging game
Title: Dig, Descend and Dynamite! (Working title. Noticed how I incoporated my themes into the title. Smooth, right?)
Description: Dig down to find a lost dwarven treasure. Gain experience and defeat monsters on the way.
Mockup:
Definition of Done:
– Very long level (~ 20 minutes of gameplay), some parts should be randomly generated
– RPG elements, e.g. you gain experience by fighting monsters, finding treasure and blowing stuff up which then allows you to spend points on these attributes
– One enemy (zombie)
– One NPC (dwarf)
– XBox 360 controller support
– One music track
– A couple of sound effects
What I’m going to be using:
FreePascal 2.5.1, Lazarus 0.9.31 and my Elysion framework. Graphics will be done in Blender and GIMP. Music in GarageBand, sounds with SFXR and my own voice.
