{"author_name":"flamingfook","cat":"MiniLD","comments":[],"epoch":1306494660,"likes":0,"metadata":{"p_key":"65657","p_author":"flamingfook","p_authorkey":"4608","p_urlkey":"101453","p_title":"Mini-LD #26 Entry","p_cat":"MiniLD","p_event":"LD20","p_time":"1306494660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4608","us_name":"flamingfook","us_username":"flamingfook","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>This will be my first Ludum Dare entry, and the first time doing something larger than a few boxes with audio sources in OpenGL\/AL in C++.  I&#8217;ve gotten much farther with Java using JOGL and Java&#8217;s sound libraries.  So I&#8217;m not sure how well it&#8217;ll go or if I&#8217;ll even finish , but hopefully I&#8217;ll be experienced enough by August for LD21! \ud83d\ude00<\/p>\n <p>As for my personal codebase, I recently wrote a quick little resource loader for RAW and WAV files which I&#8217;d like to use:<br \/>\n http:\/\/pastebin.com\/LAjthruu<\/p>\n <ul>\n <li>Language: C++<\/li>\n <li>IDE: Eclipse<\/li>\n <li>Compiler: MinGW<\/li>\n <li>Codebase: OpenGL+freeglut, OpenAL Soft+alut<\/li>\n <li>Graphics: Gimp, Flash<\/li>\n <li>Sound: Sfxr, Audacity<\/li>\n <li>Music: Tuxguitar, M1 le<\/li>\n <\/ul>\n <p>Good luck, all!<\/p>","time":"May 27th, 2011 6:11 am","title":"Mini-LD #26 Entry"}