{"author_name":"Varmitharen","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"May 8, 2011 1:28 pm","epoch":1304879280,"text":"I&#8217;m no expert on the rules (having just unintentionally broken &#8217;em myself), but they do say that &#8220;game code and content&#8221; must be created in the 48h. As I understand it, the distinction is that you can use pre-existing ENGINE code (eg. GameMaker&#8217;s scrolling tilemaps, Unity&#8217;s renderer and physics systems), but all the custom game code &#8211; character movement, puzzle mechanics, enemy AI &#8211; must all be your own work.","spam":"N"},{"author_name":"Varmitharen","time":"May 8, 2011 1:34 pm","epoch":1304879640,"text":"Basically, the Platformer Kit is a kit designed to help you get started with XNA. It has some basic level design, some AI, etc. If this is not allowed, I guess I&#8217;ll just have to participate in the Jam. I doubt I&#8217;ll know enough to make it from scratch even by then.","spam":"N"},{"author_name":"natpat","time":"May 8, 2011 2:33 pm","epoch":1304883180,"text":"Yeah, it&#8217;s every 4 months, so in August sometime <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"May 8, 2011 2:41 pm","epoch":1304883660,"text":"Yep, August. It&#8217;s so far off&#8230; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"stqn","time":"May 8, 2011 6:06 pm","epoch":1304895960,"text":"As long as the XNA platformer kit is available to anyone before the compo starts, you can use that.","spam":"N"},{"author_name":"huhwhozat","time":"May 8, 2011 7:56 pm","epoch":1304902560,"text":"Note this addendum taken from the rules page:","spam":"N"},{"author_name":"AyCe","time":"May 8, 2011 9:46 pm","epoch":1304909160,"text":"Another one inspired by Notch? Welcome \ud83d\ude00","spam":"N"},{"author_name":"Varmitharen","time":"May 9, 2011 12:37 am","epoch":1304919420,"text":"Yeah, it does include some basic AI and stuff. I guess I&#8217;ll just enter the Jam. Hopefully by December (right?) I&#8217;ll know some more about coding games and will be able to enter the normal Ludum Dare.<br \/>\n Thanks everyone!<br \/>\n If anyone else has some thoughts about whether it should or should not be allowed, please comment.","spam":"N"}],"epoch":1304874540,"likes":0,"metadata":{"p_key":"65697","p_author":"Varmitharen","p_authorkey":"0","p_urlkey":"101493","p_title":"Some questions\u2026","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304874540","p_likes":"0","p_comments":"8","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Hello there,<br \/>\n I just found out about LD from Notch (the creator of Minecraft). I think its a great idea, and I&#8217;m gonna try to participate in the next event (August?).<br \/>\n Anyhow, does anyone here think its against the rules of the competition to take the Platformer Kit in XNA and heavily modify it (add features, use custom art, etc.) and then submit that as your game? I mean, if you add a story and completely redo the art and stuff, its not the same game at all. I&#8217;ve been learning C# for a while, but only made 2 games or so. I find that getting started is the hardest part, but once I&#8217;m past that I&#8217;m fine.<\/p>\n <p>Thanks,<br \/>\n Varmitharen<\/p>\n <h6>\n <span style=\"color: #ffffff\">I THINK POTATOES ARE\u00a0AWESOME\u00a0LOLOL<\/span><\/h6>","time":"May 8th, 2011 12:09 pm","title":"Some questions\u2026"}