Web version of Ascent of Kings now available

It wasn’t pretty, but I managed to shoehorn my 2D game engine on top of Unity3D.

The process was ugly, but the result is better than I could have hoped – the game looks and runs almost exactly the same as the Windows version (bugs and all – I didn’t make any changes). Unlike other web platforms I’ve tried that have framerate issues (I’m looking at you, Flash), it runs butter-smooth.

So, Mac users and those averse to downloading .zip files can now give Ascent of Kings a try.

Comments

Mikhail Rudoy
06. May 2011 · 19:03 UTC
I have to hear this. How did you force the 2d?
06. May 2011 · 19:40 UTC
The 2D isn’t that difficult – you just have to use an orthographic camera.