LD20 (No Entry) – Post-Mortem and Where to Go From Here
Well, that was a fiasco. 
Well, for me, anyway. Great job to those who finished. 
Here’s how it went for me:
I initially had an idea I liked and knew what tools to use. Then, I decided to change all of that. That was Friday night and Saturday.
Saturday I stayed up late, had nightmares when I did go to sleep, and woke up ill and tired. I decided not so soldier through it, and abandoned the day.
Monday, I looked at the clock and decided not to even try. Disgraceful.
So, when it all comes together, I started with certainty, changed my mind, mismanaged my sleep, and gave up too easily.
What Went Well
Not a whole lot. I did begin with a good idea, I think. It was very ambitious, though. That’s about it.
What Went Badly
I abandoned my first idea on a whim.
The second idea I chose (Same premise, differently language/library) was also abandoned too readily.
I tried to stay up through Saturday night, woke up Sunday after nightmares and was too tired to work.
Gave up Monday morning because I didn’t think I had enough time left. No desire to do anything for the jam.
Basically, I gave up too easily and didn’t take care of myself.
Where to Go From Here
One thing that working with Panda3D taught me is that I am not good with making models quickly. That will be a point that I will focus on before the upcoming Mini-LD.
I also learned that I need to discipline myself in not giving up on ideas. That’s another point for me to focus on.
In the near future, I plan on finding a project to work on and sticking with it. I’m not entirely sure what it will be, though. I’m also going to start looking for a job this Friday, so that may cut into my time.
Peace,
— Mr. Dude