{"author_name":"Farfin","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304442300,"likes":1,"metadata":{"p_key":"65750","p_author":"Farfin","p_authorkey":"4268","p_urlkey":"101546","p_title":"Why puns are Dangerous; a post mortem","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304442300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4268","us_name":"Farfin","us_username":"farfin","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<h3><img class=\"alignleft size-full wp-image-52679\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/11.png\" alt=\"\" width=\"247\" height=\"209\" \/>They are Punishing<\/h3>\n <p>After my brainstorming session I had four things written in my notebook:<\/p>\n <p>Avoid Monsters, look for other people, share an item and sheriffs badge<\/p>\n <p>I then wrote the word share-iff.<\/p>\n <p>At that point I was done writing. It was perfect. Though seeing as it was maiden voyage into LD I decided to overscope what I was able to do in 48 hours anyway.<\/p>\n <p>&nbsp;<\/p>\n <h3>Too many Deputies<img class=\"alignright size-full wp-image-52711\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/23.png\" alt=\"\" width=\"266\" height=\"169\" \/><\/h3>\n <p>The amount of characters for this game went into the double digits and for most of the people you come across and deputize they have a custom death sprite. I didn&#8217;t need that many options and most players don&#8217;t find them all let alone kill them all and admire their graves but I did it. I&#8217;m glad I did it, walking back to find a grave that you recognize was pretty cool, but It didn&#8217;t need to be 10 guys.<\/p>\n <p>For the map I had decided about 2 days in that I would use the Deadly Alien Map Editor to make it but after a few hours of that not panning out and only half working I did the rest of it myself. The level itself was the most time consuming area which didn&#8217;t have to be and still ended up with a truckload of collision and placement issues.<\/p>\n <h3><img class=\"alignleft size-full wp-image-52713\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/3.png\" alt=\"\" width=\"220\" height=\"126\" \/>The Final Push<\/h3>\n <p>I left a bit too much to the final hours of the competition: Win Condition, Tutorial, Lose condition, sound, music, other things.<\/p>\n <p>Some of those things kinda made it in. The win condition is there, mileage may vary on the aesthetics of the splash screen, and a tutorial was implemented, complete with typo on one of the key presses in the game but I could have thought about them earlier.<\/p>\n <p>This all sounds pretty negative but I had fun slept regularly and got to draw a lot of characters. I learned about my limitations and that&#8217;s what I wanted from LD anyway.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"May 3rd, 2011 12:05 pm","title":"Why puns are Dangerous; a post mortem"}