Asteroid Explorer

Asteroid Explorer by McFunkypants

A Molehill tech demo programmed in 48 hours for the LD48 game jam.


Featuring high-poly Flash 3d hardware acceleration, .obj file parsing, heightmap terrain generation, terrain “splatting” multi-texturing, cube-mapped skybox, mp3 engine sound with pitch-shifting, rigid-body car physics simulation, flash sprite 2d overlays, and Molehill (AGAL) vertex and fragment programs.


This game requires Flash 11 or the incubator beta version which can be downloaded here:
http://labs.adobe.com/downloads/flashplatformruntimes_incubator.html




Please visit my blog: www.mcfunkypants.com for more games, music, art and code.

I warmly invite you to follow @McFunkypants on twitter (I *only* tweet about game development)

Play the game here:
http://www.mcfunkypants.com/LD20/

I would LOVE your comments and feedback:
http://www.ludumdare.com/compo/ludum-dare-20/?action=rate&uid=2297

Tags: 3D, as3, baby, cute, final, flash, McFunkypants, Molehill

Comments

02. May 2011 · 17:26 UTC
Is it supposed to have runtime errors at the start, and when the “3… ready!” message pops up? Missing files possible (XML, assets, anything)?
sfernald
02. May 2011 · 20:01 UTC
I tried this in ie 10 with incubator version but I get the same error. I tried it in chrome too but didn’t even get that far.
03. May 2011 · 02:31 UTC
After the initial screen (character face + text) I click through and get a white screen. Sounds cool though!!

(Safari, latest stable release of flash, OSX 10.6)
03. May 2011 · 02:32 UTC
ps, good to see some vic folks in the jam! This is jacob from the vic meetup