Day 2 Progress Report
Hey everyone! Brandon from Shatter Point, again.
I’m gonna keep this short since we’re pretty much in crunch time, but I wanted to share an update.

We’ve got the final character art, which will be used in game as portraits during dialog. Regular gameplay is pixel art.

Most of the gameplay components have been built, but need to be merged together. We still need a lot of art assets, but I’m hopeful we can get those in soon. I’m hoping a lot will come together once we have those.
We still have a bunch of writing to get done, that will probably be a lot of tomorrow’s workload. We have just under a day to finish this, but we’re gonna try our best to make something fun! 