Well, it’s been fun…

I started way late, and so only had 24hrs in the end, but it was fun to see if you can actually finish something coherent. I had to drop a few things along the way – but in the end, I think it’s actually not bad!

Some stuff I had to set aside, or things I’d like to change:

– Dynamically generated levels, or ever-spiralling difficulty

– Increasing the difficulty (as it stands now it’s fairly arbitrary)

– Breadcrumb trails to the survivors (the idea was that they’d leave little clues, but they’re honestly not that hidden)

– A better ending

Still, when you’ve only got a couple days – the key is staying focused and actually finishing!

You can check it out here: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=4204