Feature Creeper (sssSssssSSsss)

 

My original idea was too complex so I went for a pseudo-3D game where you go to a place called Inklake to take rare pictures and your professor gives you a backpack of tools. The thing is, now this one is nearly as complex as the first idea and I ended up making the map one square mile. I just don’t like making games that can be finished quickly, because I have yet to figure out how you give depth to characters in such a short time. That would be why this is called Ludum Dare though, not Narration Dare.

So I’m probably not even able to finish for the jam 😛 2 hours to go.. so fail I will this time.

Current Features:

-Movement with jogging and sprinting

-Pseudo 3D perspective code on everything

-1 sq. Mile of space

-An axe and the ability to cut down trees in a hail of splinters

Coming Features:

-Hammer to build stuff using wood or rock

-Pickaxe to mine rocks

-Lighter to light stumps and wood on fire

-A couple guns

-More dialogue (right now it just has an intro)

-Lake monsters

-Friendly animals, if any

-Rare sights to see

-The camera

-Dirtbike

-Raft

-Cellphone

-Lighting and day cycle

Comments

shard123
01. May 2011 · 22:11 UTC
I’m excited to see how this turns out!