{"author_name":"xhunterko","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"","time":"May 1, 2011 4:30 pm","epoch":1304285400,"text":"*hugs*","spam":"N"},{"author_name":"dadads","time":"May 1, 2011 4:40 pm","epoch":1304286000,"text":"You could always scope the idea down.<br \/>\n In fact, your game doesn&#8217;t even have to be a platformer or anything with collisions.","spam":"N"},{"author_name":"Radiatoryang","time":"May 1, 2011 5:05 pm","epoch":1304287500,"text":"Cheer up and scale back, you still have time!","spam":"N"},{"author_name":"pythong","time":"May 1, 2011 5:14 pm","epoch":1304288040,"text":"i know it&#8217;s kinda late now, but since you&#8217;re using flixel, can&#8217;t you just use the built-in collide function? FlxG.collide(a:FlxGroup, b:FlxGroup) if I&#8217;m correct. OR (for the next time: so that you&#8217;ll NEVER make it to the fifth\/sixth failed LD) take a look at the sources how the others are doing it, or simply change your framework","spam":"N"}],"epoch":1304285340,"likes":0,"metadata":{"p_key":"65977","p_author":"xhunterko","p_authorkey":"1960","p_urlkey":"101773","p_title":"Again\u2026","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304285340","p_likes":"0","p_comments":"4","p_status":"UPD5","us_key":"1960","us_name":"xhunterko","us_username":"xhunterko","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>But is anyone surprised? Or does anyone care? I take it no. Especially considering I&#8217;m a nobody with a track record of four failed ludum dares. I&#8217;m thinking of cheating the last 3 hours to see if I can&#8217;t get anything with proper collisions. That last screen shot? Never fixed it. I love failing.<\/p>","time":"May 1st, 2011 4:29 pm","title":"Again\u2026"}