{"author_name":"Orangy Tang","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304275920,"likes":0,"metadata":{"p_key":"66022","p_author":"Orangy Tang","p_authorkey":"37","p_urlkey":"101818","p_title":"The final stretch","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304275920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"37","us_name":"Orangy Tang","us_username":"orangy-tang","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>After taking a break for food and non-screen time, it&#8217;s time for the last burst of activity. Tect-wise I&#8217;m almost done, things to do:<\/p>\n <ul>\n <li>Expand NPC conversation options<\/li>\n <li>Add win condition and success screen<\/li>\n <li>Design world<\/li>\n <li>Package up for other computers<\/li>\n <li>Add sounds<\/li>\n <li>Add room props<\/li>\n <li>Still missing one enemy type (may be dropped)<\/li>\n <li>Music?<\/li>\n <li>Particle effects<\/li>\n <li>Polish graphics<\/li>\n <\/ul>\n <p>Yeah, that&#8217;s a pretty big list still. In particular &#8216;design world&#8217; means designing and testing all the rooms and puzzles and making sure they fit together nicely.<\/p>\n <p>Onwards!<\/p>","time":"May 1st, 2011 1:52 pm","title":"The final stretch"}